Google AR/VR Research
Affordance-based interaction models for AR/VR devices, sponsored by Google.

Designer(s)
Major(s)
Faculty
Over the past year, we researched previous motion libraries and created an adaptive interaction model that is adaptive to varying context-based environments. The adaptive model is driven by values focused on enhancing a person’s environment, promoting engagement between people and their surroundings, and a form where eye-contact and connection are prioritized. We presented our first white paper to Google last year and are currently working on a full publication for CHI 2021
Experience
Social Good
UI/UX


